SaltmarrowReading edition
Co-op roles and revives
How the crew helps each other without anyone becoming the hero.
About 1 min read3 sections1 table
- Milestone
- Alpha
- Track
- Design
- Priority
- 4
- Estimate
- 14 days
Stranded, not dead
A harvester caught by the flood is swept to the nearest tower and stranded. A crewmate can pull them back with a line before the next horn; otherwise they wake in the village at the next tide, without their satchel.
Two-person tools
| Tool | Players | Why two |
|---|---|---|
| Big sledge | 2 | One pulls, one steers on soft salt |
| Lens crane | 2 | One cranks, one guides the lens home |
| Diving bell | 2 | One dives, one minds the line and the clock |
Solo play
Solo players get a hired harvester for two-person tools and windows 1.3 times longer. Hired help never talks to the Archivist: memories are for the crew.
NODARYEnd of document