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SaltmarrowReading edition

Co-op roles and revives

How the crew helps each other without anyone becoming the hero.

About 1 min read3 sections1 table
Milestone
Alpha
Track
Design
Priority
4
Estimate
14 days

Stranded, not dead

A harvester caught by the flood is swept to the nearest tower and stranded. A crewmate can pull them back with a line before the next horn; otherwise they wake in the village at the next tide, without their satchel.

Two-person tools

ToolPlayersWhy two
Big sledge2One pulls, one steers on soft salt
Lens crane2One cranks, one guides the lens home
Diving bell2One dives, one minds the line and the clock

Solo play

Solo players get a hired harvester for two-person tools and windows 1.3 times longer. Hired help never talks to the Archivist: memories are for the crew.

NODARYEnd of document