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EclipticaReading edition

Art · Ecliptica · Color Script · Living

Color Script & Mood

About 2 min read3 sections
Stage
Polish
Priority
Should

Color Script & Mood

The visual temperature of every act. Obsidian cools to ember as the Fracture spreads; resolve reads as cold light against warm decay.

Ecliptica · Act I–III color script
Spire at dusk
Spire at dusk
Ember vault glow
Ember vault glow
Sigil light study
Sigil light study
Void gate · act II
Void gate · act II
Resolve orb · cold key light
Resolve orb · cold key light
Fracture sky gradient
Fracture sky gradient
#0b1020#1b2a4a#e2603c#f4c95d#9fb4d8#2e1a12
Obsidian, ember, fracture-light, cold resolve, painterly grain

How to read it

Warm hues are cost; cool hues are agency. When a scene tips warm, the player is spending resolve.

Core palette

Ecliptica core palette
Export
  • Obsidian
    Background
    Lightness 18
    Night sky, UI panels
  • Deep resolve
    Surface
    Lightness 29
    Cold shadows, menus
  • Ember
    Accent
    Lightness 65
    Cost: fire, decay, spent resolve
  • Sigil gold
    Highlight
    Lightness 85
    Sigils and what the player can use
  • Resolve light
    Text
    Lightness 77
    Cold key light, UI text
  • Ash
    Shadow
    Lightness 24
    Warm decay

Contrast

  • Resolve light on Obsidian9.0:1AAA
  • Sigil gold on Obsidian12.0:1AAA
  • Ember on Deep resolve4.0:1AA large text
NODARYEnd of document